OKC Bombing Simulator





So at first I was planning on doing the tree in Zbrush fully. I relised  this wasn't  going to work out well. I probably could do it but it take alot more work and time. SO i am going to do the low polly in Maya and then do the high poly sculpt in Zbrush. 


Then I switched to Maya. Which also gave my some trouble. I asked for some help and then I was told that speed tree could help with even making the surving tree. so I then put the tree on hold and started to work on some other things that are needed.

Trey and I did an interview of a student from OC about the bombing memorial. I am in charge of the interviews and the sound quality for it. I stared to work with Logic X pro about cleaning it up.



Then I stared to work on the wall that is around the tree.

So I got the base of it done finished or so I thought. I definitely struggled with the modelling of this 




I forgot the about the stone seat so i had to put that in




 then I forgot that thrers a gaint freaking tree in the middle of it...



I dappled with speed tree


then I started working on the textrueing insubstance painter



I FINALLY FREAKING FINISHED THIS THING!!!!
IT DIDNT KILL ME YAY

So I forgot to put this in the blog the last time. But I did all the voices sound for this game. I had to download the sound from YouTube. I got permission from the person who made them. I actually called in to the memorial and asked the correct people. I edited the clips to make the sounds more clear and to get out the wind and other background noises. 



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